Generating customized graphics having reactions to electronic message content

ABSTRACT

Method of generating customized graphics having reactions to electronic message content starts with application server causing a communication interface for a communication session to be displayed at a first client device and at a second client device, respectively. The communication session is between a plurality of client devices. The communication interface includes a chat presence bar that includes a plurality of presence indicators associated with the client devices, respectively. Application server receives content for an electronic message from first client device or second client device and generates a customized graphic based on the content for the electronic message and a user identifier for first client device. Application server causes the customized graphic to be displayed on the chat presence bar of the communication interface displayed on the second client device. The customized graphic included in a first presence indicator associated with the first client device. Other embodiments are disclosed.

CROSS-REFERENCE TO RELATED APPLICATIONS

This application is a continuation of U.S. patent application Ser. No.16/223,974, filed on Dec. 18, 2018, which claims the benefit of priorityto U.S. Provisional Patent Application Ser. No. 62/738,506, filed onSep. 28, 2018, the contents of each of which are incorporated herein byreference in their entireties.

BACKGROUND

The popularity of electronic messaging, particularly instant messaging,continues to grow. Users increasingly use customized avatars withinelectronic messages such as texts and emails reflecting a global demandto communicate more visually.

These customized avatars can be personalized by the users to representthe users in various applications, video games, messaging services, etc.Since the customized avatars can be generated in a different array ofsituations, displaying various emotions, or even be animated, the usersare able to communicate their feelings more accurately in messages usingthe customized avatars.

BRIEF DESCRIPTION OF THE DRAWINGS

In the drawings, which are not necessarily drawn to scale, like numeralsmay describe similar components in different views. Like numerals havingdifferent letter suffixes may represent different instances of similarcomponents. Some embodiments are illustrated by way of example, and notlimitation, in the figures of the accompanying drawings in which:

FIG. 1 is a block diagram showing an example messaging system forexchanging data (e.g., messages and associated content) over a network.

FIG. 2 is block diagram illustrating further details regarding amessaging system, according to exemplary embodiments.

FIG. 3 is a schematic diagram illustrating data which may be stored inthe database of the messaging server system, according to variousexemplary embodiments.

FIG. 4 is an exemplary flow diagram of a process according to variousaspects of the disclosure.

FIGS. 5A-5B are screenshots of exemplary communication interfacesaccording to various aspects of the disclosure.

FIG. 6 is a block diagram illustrating a representative softwarearchitecture, which may be used in conjunction with various hardwarearchitectures herein described.

FIG. 7 is a block diagram illustrating components of a machine,according to some exemplary embodiments, able to read instructions froma machine-readable medium (e.g., a machine-readable storage medium) andperform any one or more of the methodologies discussed herein.

DETAILED DESCRIPTION

The description that follows includes systems, methods, techniques,instruction sequences, and computing machine program products thatembody illustrative embodiments of the disclosure. In the followingdescription, for the purposes of explanation, numerous specific detailsare set forth in order to provide an understanding of variousembodiments of the inventive subject matter. It will be evident,however, to those skilled in the art, that embodiments of the inventivesubject matter may be practiced without these specific details. Ingeneral, well-known instruction instances, protocols, structures, andtechniques are not necessarily shown in detail.

Among other things, embodiments of the present disclosure improve thefunctionality of electronic messaging software and systems by generatingcustomized graphics having reactions to electronic message content. Inone embodiment, the electronic messaging system hosts a communicationsession between two or more users. Each of the users can be representedby an avatar which appears a chat presence bar of the communicationinterface when the users are present in the communication session. Theavatars that appear in the chat presence bar can react to automaticallyto the electronic message that the user is sending or receiving in thecommunication interface.

By involving the user's avatars in the chat presence bar in thecommunication session, the messaging system provides the users new wayto communicate using the system. The users' avatars reacting to text oremojis or symbols that are sent or received during the communicationsession is an additional way communicating feelings within the messagingsystem that is in real-time and not traceable. Since this functionalityis available to users that are present in the communication session, thesystem is further improved in that it may increase the engagement ofusers with the system as well as increase the length of time the usersmaintain presence.

FIG. 1 is a block diagram showing an example messaging system 100 forexchanging data (e.g., messages and associated content) over a network.The messaging system 100 includes multiple client devices 102, each ofwhich hosts a number of applications including a messaging clientapplication 104. Each messaging client application 104 iscommunicatively coupled to other instances of the messaging clientapplication 104 and a messaging server system 108 via a network 106(e.g., the Internet). As used herein, the term “client device” may referto any machine that interfaces to a communications network (such asnetwork 106) to obtain resources from one or more server systems orother client devices. A client device may be, but is not limited to, amobile phone, desktop computer, laptop, portable digital assistants(PDAs), smart phones, tablets, ultra books, netbooks, laptops,multi-processor systems, microprocessor-based or programmable consumerelectronics, game consoles, set-top boxes, or any other communicationdevice that a user may use to access a network.

In the example shown in FIG. 1, each messaging client application 104 isable to communicate and exchange data with another messaging clientapplication 104 and with the messaging server system 108 via the network106. The data exchanged between messaging client applications 104, andbetween a messaging client application 104 and the messaging serversystem 108, includes functions (e.g., commands to invoke functions) aswell as payload data (e.g., text, audio, video or other multimediadata).

The network 106 may include, or operate in conjunction with, an ad hocnetwork, an intranet, an extranet, a virtual private network (VPN), alocal area network (LAN), a wireless LAN (WLAN), a wide area network(WAN), a wireless WAN (WWAN), a metropolitan area network (MAN), theInternet, a portion of the Internet, a portion of the Public SwitchedTelephone Network (PSTN), a plain old telephone service (POTS) network,a cellular telephone network, a wireless network, a Wi-Fi® network,another type of network, or a combination of two or more such networks.For example, a network or a portion of a network may include a wirelessor cellular network and the coupling may be a Code Division MultipleAccess (CDMA) connection, a Global System for Mobile communications(GSM) connection, or other type of cellular or wireless coupling. Inthis example, the coupling may implement any of a variety of types ofdata transfer technology, such as Single Carrier Radio TransmissionTechnology (1×RTT), Evolution-Data Optimized (EVDO) technology, GeneralPacket Radio Service (GPRS) technology, Enhanced Data rates for GSMEvolution (EDGE) technology, third Generation Partnership Project (3GPP)including 3G, fourth generation wireless (4G) networks, Universal MobileTelecommunications System (UMTS), High Speed Packet Access (HSPA),Worldwide Interoperability for Microwave Access (WiMAX), Long TermEvolution (LTE) standard, others defined by various standard settingorganizations, other long range protocols, or other data transfertechnology.

The messaging server system 108 provides server-side functionality viathe network 106 to a particular messaging client application 104. Whilecertain functions of the messaging system 100 are described herein asbeing performed by either a messaging client application 104 or by themessaging server system 108, it will be appreciated that the location ofcertain functionality either within the messaging client application 104or the messaging server system 108 is a design choice. For example, itmay be technically preferable to initially deploy certain technology andfunctionality within the messaging server system 108, but to latermigrate this technology and functionality to the messaging clientapplication 104 where a client device 102 has a sufficient processingcapacity.

The messaging server system 108 supports various services and operationsthat are provided to the messaging client application 104. Suchoperations include transmitting data to, receiving data from, andprocessing data generated by the messaging client application 104. Thisdata may include, message content, client device information,geolocation information, media annotation and overlays, message contentpersistence conditions, social network information, and live eventinformation, as examples. Data exchanges within the messaging system 100are invoked and controlled through functions available via userinterfaces (UIs) of the messaging client application 104.

Turning now specifically to the messaging server system 108, anApplication Program Interface (API) server 110 is coupled to, andprovides a programmatic interface to, an application server 112. Theapplication server 112 is communicatively coupled to a database server118, which facilitates access to a database 120 in which is stored dataassociated with messages processed by the application server 112.

Dealing specifically with the Application Program Interface (API) server110, this server receives and transmits message data (e.g., commands andmessage payloads) between the client device 102 and the applicationserver 112. Specifically, the Application Program Interface (API) server110 provides a set of interfaces (e.g., routines and protocols) that canbe called or queried by the messaging client application 104 in order toinvoke functionality of the application server 112. The ApplicationProgram Interface (API) server 110 exposes various functions supportedby the application server 112, including account registration, loginfunctionality, the sending of messages, via the application server 112,from a particular messaging client application 104 to another messagingclient application 104, the sending of media files (e.g., images orvideo) from a messaging client application 104 to the messaging serverapplication 114, and for possible access by another messaging clientapplication 104, the setting of a collection of media data (e.g.,story), the retrieval of a list of friends of a user of a client device102, the retrieval of such collections, the retrieval of messages andcontent, the adding and deletion of friends to a social graph, thelocation of friends within a social graph, opening and application event(e.g., relating to the messaging client application 104).

The application server 112 hosts a number of applications andsubsystems, including a messaging server application 114, an imageprocessing system 116 and a social network system 122. The messagingserver application 114 implements a number of message processingtechnologies and functions, particularly related to the aggregation andother processing of content (e.g., textual and multimedia contentincluding images and video clips) included in messages received frommultiple instances of the messaging client application 104. As will bedescribed in further detail, the text and media content from multiplesources may be aggregated into collections of content (e.g., calledstories or galleries). These collections are then made available, by themessaging server application 114, to the messaging client application104. Other processor and memory intensive processing of data may also beperformed server-side by the messaging server application 114, in viewof the hardware requirements for such processing.

The application server 112 also includes an image processing system 116that is dedicated to performing various image processing operations,typically with respect to images or video received within the payload ofa message at the messaging server application 114.

The social network system 122 supports various social networkingfunctions services, and makes these functions and services available tothe messaging server application 114. To this end, the social networksystem 122 maintains and accesses an entity graph 304 within thedatabase 120. Examples of functions and services supported by the socialnetwork system 122 include the identification of other users of themessaging system 100 with which a particular user has relationships oris “following”, and also the identification of other entities andinterests of a particular user.

The application server 112 is communicatively coupled to a databaseserver 118, which facilitates access to a database 120 in which isstored data associated with messages processed by the messaging serverapplication 114.

Some embodiments may include one or more wearable devices, such as apendant with an integrated camera that is integrated with, incommunication with, or coupled to, a client device 102. Any desiredwearable device may be used in conjunction with the embodiments of thepresent disclosure, such as a watch, eyeglasses, goggles, a headset, awristband, earbuds, clothing (such as a hat or jacket with integratedelectronics), a clip-on electronic device, and/or any other wearabledevices.

FIG. 2 is block diagram illustrating further details regarding themessaging system 100, according to exemplary embodiments. Specifically,the messaging system 100 is shown to comprise the messaging clientapplication 104 and the application server 112, which in turn embody anumber of some subsystems, namely an ephemeral timer system 202, acollection management system 204 and an annotation system 206.

The ephemeral timer system 202 is responsible for enforcing thetemporary access to content permitted by the messaging clientapplication 104 and the messaging server application 114. To this end,the ephemeral timer system 202 incorporates a number of timers that,based on duration and display parameters associated with a message, orcollection of messages (e.g., a story), selectively display and enableaccess to messages and associated content via the messaging clientapplication 104.

The collection management system 204 is responsible for managingcollections of media (e.g., collections of text, image video and audiodata). In some examples, a collection of content (e.g., messages,including images, video, text and audio) may be organized into an “eventgallery” or an “event story.” Such a collection may be made availablefor a specified time period, such as the duration of an event to whichthe content relates. For example, content relating to a music concertmay be made available as a “story” for the duration of that musicconcert. The collection management system 204 may also be responsiblefor publishing an icon that provides notification of the existence of aparticular collection to the user interface of the messaging clientapplication 104.

The collection management system 204 furthermore includes a curationinterface 208 that allows a collection manager to manage and curate aparticular collection of content. For example, the curation interface208 enables an event organizer to curate a collection of contentrelating to a specific event (e.g., delete inappropriate content orredundant messages). Additionally, the collection management system 204employs machine vision (or image recognition technology) and contentrules to automatically curate a content collection. In certainembodiments, compensation may be paid to a user for inclusion of usergenerated content into a collection. In such cases, the curationinterface 208 operates to automatically make payments to such users forthe use of their content.

The annotation system 206 provides various functions that enable a userto annotate or otherwise modify or edit media content associated with amessage. For example, the annotation system 206 provides functionsrelated to the generation and publishing of media overlays for messagesprocessed by the messaging system 100. The annotation system 206operatively supplies a media overlay (e.g., a filter) to the messagingclient application 104 based on a geolocation of the client device 102.In another example, the annotation system 206 operatively supplies amedia overlay to the messaging client application 104 based on otherinformation, such as, social network information of the user of theclient device 102. A media overlay may include audio and visual contentand visual effects. Examples of audio and visual content includepictures, texts, logos, animations, and sound effects. An example of avisual effect includes color overlaying. The audio and visual content orthe visual effects can be applied to a media content item (e.g., aphoto) at the client device 102. For example, the media overlayincluding text that can be overlaid on top of a photograph generatedtaken by the client device 102. In another example, the media overlayincludes an identification of a location overlay (e.g., Venice beach), aname of a live event, or a name of a merchant overlay (e.g., BeachCoffee House). In another example, the annotation system 206 uses thegeolocation of the client device 102 to identify a media overlay thatincludes the name of a merchant at the geolocation of the client device102. The media overlay may include other indicia associated with themerchant. The media overlays may be stored in the database 120 andaccessed through the database server 118.

In one exemplary embodiment, the annotation system 206 provides auser-based publication platform that enables users to select ageolocation on a map, and upload content associated with the selectedgeolocation. The user may also specify circumstances under which aparticular media overlay should be offered to other users. Theannotation system 206 generates a media overlay that includes theuploaded content and associates the uploaded content with the selectedgeolocation.

In another exemplary embodiment, the annotation system 206 provides amerchant-based publication platform that enables merchants to select aparticular media overlay associated with a geolocation via a biddingprocess. For example, the annotation system 206 associates the mediaoverlay of a highest bidding merchant with a corresponding geolocationfor a predefined amount of time

FIG. 3 is a schematic diagram 300 illustrating data 300 which may bestored in the database 120 of the messaging server system 108, accordingto certain exemplary embodiments. While the content of the database 120is shown to comprise a number of tables, it will be appreciated that thedata could be stored in other types of data structures (e.g., as anobject-oriented database).

The database 120 includes message data stored within a message table314. The entity table 302 stores entity data, including an entity graph304. Entities for which records are maintained within the entity table302 may include individuals, corporate entities, organizations, objects,places, events etc. Regardless of type, any entity regarding which themessaging server system 108 stores data may be a recognized entity. Eachentity is provided with a unique identifier, as well as an entity typeidentifier (not shown).

The entity graph 304 furthermore stores information regardingrelationships and associations between entities. Such relationships maybe social, professional (e.g., work at a common corporation ororganization) interested-based or activity-based, merely for example.

The database 120 also stores annotation data, in the example form offilters, in an annotation table 312. Filters for which data is storedwithin the annotation table 312 are associated with and applied tovideos (for which data is stored in a video table 310) and/or images(for which data is stored in an image table 308). Filters, in oneexample, are overlays that are displayed as overlaid on an image orvideo during presentation to a recipient user. Filters may be of variestypes, including a user-selected filters from a gallery of filterspresented to a sending user by the messaging client application 104 whenthe sending user is composing a message. Other types of filers includegeolocation filters (also known as geo-filters) which may be presentedto a sending user based on geographic location. For example, geolocationfilters specific to a neighborhood or special location may be presentedwithin a user interface by the messaging client application 104, basedon geolocation information determined by a GPS unit of the client device102. Another type of filer is a data filer, which may be selectivelypresented to a sending user by the messaging client application 104,based on other inputs or information gathered by the client device 102during the message creation process. Example of data filters includecurrent temperature at a specific location, a current speed at which asending user is traveling, battery life for a client device 102 or thecurrent time.

Other annotation data that may be stored within the image table 308 isso-called “lens” data. A “lens” may be a real-time special effect andsound that may be added to an image or a video.

As mentioned above, the video table 310 stores video data which, in oneembodiment, is associated with messages for which records are maintainedwithin the message table 314. Similarly, the image table 308 storesimage data associated with messages for which message data is stored inthe entity table 302. The entity table 302 may associate variousannotations from the annotation table 312 with various images and videosstored in the image table 308 and the video table 310.

A story table 306 stores data regarding collections of messages andassociated image, video or audio data, which are compiled into acollection (e.g., a story or a gallery). The creation of a particularcollection may be initiated by a particular user (e.g., each user forwhich a record is maintained in the entity table 302). A user may createa “personal story” in the form of a collection of content that has beencreated and sent/broadcast by that user. To this end, the user interfaceof the messaging client application 104 may include an icon that is userselectable to enable a sending user to add specific content to his orher personal story.

A collection may also constitute a “live story,” which is a collectionof content from multiple users that is created manually, automaticallyor using a combination of manual and automatic techniques. For example,a “live story” may constitute a curated stream of user-submitted contentfrom varies locations and events. Users, whose client devices havelocation services enabled and are at a common location event at aparticular time may, for example, be presented with an option, via auser interface of the messaging client application 104, to contributecontent to a particular live story. The live story may be identified tothe user by the messaging client application 104, based on his or herlocation. The end result is a “live story” told from a communityperspective.

A further type of content collection is known as a “location story”,which enables a user whose client device 102 is located within aspecific geographic location (e.g., on a college or university campus)to contribute to a particular collection. In some embodiments, acontribution to a location story may require a second degree ofauthentication to verify that the end user belongs to a specificorganization or other entity (e.g., is a student on the universitycampus).

Embodiments of the present disclosure may generate and presentcustomized images for use within electronic messages such as SMS or MMStexts and emails. The customized images may also be utilized inconjunction with the stories, filters, and ephemeral messagingfunctionality discussed herein.

FIG. 4 are exemplary flow diagrams of processes according to variousaspects of the disclosure. Although the flowcharts may describe theoperations as a sequential process, many of the operations can beperformed in parallel or concurrently. In addition, the order of theoperations may be re-arranged. A process is terminated when itsoperations are completed. A process may correspond to a method, aprocedure, etc. The steps of methods may be performed in whole or inpart, may be performed in conjunction with some or all of the steps inother methods, and may be performed by any number of different systems,such as the systems described in FIG. 1 and/or FIG. 7.

FIG. 4 depicts an exemplary process of generating customized graphicshaving reactions to electronic message content according to variousaspects of the present disclosure. In this example, method 400 starts,at Block 410, with an application server of the messaging server systemcausing a communication interface for a communication session to bedisplayed at a first client device and at a second client device,respectively. The communication session can be between two or moreclient devices. An example of the communication interface beingdisplayed at a first client device is shown in Figure SA and thecommunication interface being displayed at a second client device isshown in FIG. 5B.

As shown in FIGS. 5A-5B, the communication interface includes a chatpresence bar that includes presence indicators associated with users ofthe client devices, respectively. In one embodiment, the presenceindicators include the names of the users in the communication session.Referring to FIG. 5A-5B, the circle with the names are presenceindicators and when a user is present in the communication chat, thepresence indicator associated with the user may display a color. Thepresence indicators may display different colors for each user. In FIG.5B, the user Lin is present in the communication session and herpresence indicator is the colored circle marked “Lin.” In FIG. 5A, theusers Justin and Joshua are present in the communication session andtheir presence indicators are the colored circle marked “Justin” and thecolored circle marked “Joshua.” In FIG. 5A, the users Jonathan, Adam,Dan and Kimmy are not present in the communication session as theirpresence indicators are displayed as grayed out.

In one embodiment, when a user is present in the communication session,an avatar associated with the user may be displayed in the chat presencebar as a presence indicator for the user. Specifically, when the firstuser is present in the communication session, the first user's presenceindicator in the chat presence bar included in the communicationinterface displayed on the second client device includes the firstuser's avatar. Similarly, when the second user is present in thecommunication session, the second user's presence indicator in the chatpresence bar included in the communication interface displayed on thefirst client device includes the second user's avatar. For example, inFigure SA, the first user's device (e.g., user Lin) displays thecommunication interface that includes the chat presence bar where theuser Joshua is present and the user Justin is present. In FIG. 5A,Joshua's presence indicator includes his avatar with thought bubblesappearing over his username tab and Justin's presence indicator includeshis avatar crouching behind his username tab. In FIG. 5B, the seconduser's device (e.g., user Justin) displays the communication interfacethat includes the chat presence bar where the user Lin is present. Lin'spresence indicator includes her avatar appearing over her username tabin FIG. 5B. While FIGS. 5A-5B illustrate the tabs (e.g., circles) markedwith usernames in addition to the avatars as presence indicators, it isunderstood that the presence indicators may include only the avatars oronly the tabs with usernames.

In one embodiment, the application server can receive user identifiersassociated with the users in the communication session and avatarcharacteristics associated with the user identifiers, respectively. Insome embodiments, the user identifier may be received from an inputwithin an electronic message from a client device 102 (e.g., the user'sclient device 102). For example, the user could input, via the userinterface of the user's computing device, his or her name to generatethe user's own customized avatar. Additionally or alternatively, theuser identifier may be received based on information stored within theuser's computing device. Any such identifier may be used, such as theuser's full name or a username associated with the user. The useridentifier may also be an identifier associated with the user'scomputing device, such as a Unique Device Identifier (UDID) orIdentifier for Advertising (IDFA).

As used herein, an “avatar” of a user is any visual representation ofuser. The avatar of a user or individual may be any image resembling orotherwise associated with the user or individual. The avatar of a usermay be based on characteristics derived from images of the user inconjunction with the avatar characteristics identified from the user'srelationships with other users. Alternatively or additionally, the usermay select and customize characteristics of the user's avatar via theuser's computing device (i.e., customized avatar characteristics). Suchcustomized avatar characteristics may include, for example, the user'sbodily features (e.g., muscular, thin, etc.), facial features, clothingand accessories, text displayed in conjunction with the avatar, andimages displayed in conjunction with the avatar. The avatarcharacteristics may be received or retrieved from a variety of sources,such as the local memory of a client device 102 as well as from othersystems and devices, such as a database or server.

Referring back to FIG. 4, at Block 420, the application server receivescontent for an electronic message from the first client device or thesecond client device. For example, the electronic message can beinputted by a first user via an input device of the first client device.Alternatively, the electronic message can be inputted by a second uservia an input device of the second client device. In one embodiment, thefirst user of the first client device and the second user of the secondclient device are present during the communication session. Users thatare present in the communication session have the communicationinterfaces actively displayed on their respective client devices. Theseusers that are present are respectively able to view the messages beingdisplayed on the communication interfaces as well as enter content forelectronic messages on the communication interfaces. In one embodiment,the content for the electronic message can include a UNICODE characteror text. The electronic message can include emoji characters/iconsdefined by the UNICODE standard. In one embodiment, the content of theelectronic message can include images, customized graphics (e.g.,avatars) or video. As used herein, an “electronic message” may refer toany message in electronic form, such as an email, a short messageservice (SMS) message, a multimedia message service (MMS) message, aninstant message (IM), Internet Relay Chat (IRC) messages, as well as anyother form of real-time, near-real-time, synchronous, or asynchronouselectronic messaging format.

For example, in Figure SA, the first user's device (e.g., user Lin)displays the communication interface that includes the chat presence barwhere the user Joshua is present, and the user Justin is present. Inthis example, the user Lin entered the text “Lol” that appears in thecommunication interface under the label “ME.” In Figure SA, the firstuser's device (e.g., user Lin) also displays the electroniccommunication entered by the second user (e.g., user Justin) whichappears under the label “JUSTIN M.”

At Block 430, the application server generates a customized graphicbased on the content for the electronic message and a user identifierfor the first client device. The customized graphic can include anavatar of the first user of the first client device (e.g., firstavatar). The customized graphic can include a still image of an avatarof the first client device reacting to the content for the electronicmessage or an animation of an avatar of the first client device reactingto the content for the electronic message. For example, in FIG. 5B, thesecond user's device (e.g., user Justin) displays the communicationinterface that includes the chat presence bar where the user Lin ispresent. In this embodiment, the customized graphic that is generated isthe first user's avatar (e.g., user Lin) reacting to her inputted textin the electronic message: “LOL”. The customized graphic in FIG. 5B isthe first user's avatar (e.g., user Lin) laughing and the words “LOL”appear with her avatar.

In one embodiment, the application server generates the customizedgraphic by analyzing text entered within the electronic message. Theapplication server identifies a portion of the text that is a keyword orphrase associated with a predetermined customized graphic reaction, andgenerates the customized graphic based on the predetermined customizedgraphic reaction. For example, in the text entered within the electronicmessage, the application server may identify therein the words such asttyl, brb, talk to you later, be right back, l8r, cya, see you later,bye, or goodbye. The application server may identify these words as akeyword or phrase associated with an avatar that is leaving (e.g.,waving goodbye, blowing kisses, closing the door, walking away, etc.).In one embodiment, the first user of the first client device enters andsends the words “see you later” in the electronic message. Thecustomized graphic may be the first user's avatar walking away. Inanother embodiment, the second user of the second device enters andsends the words “see you later” in the electronic message. In thisembodiment, the customized graphic may be the first user avatar wavinggoodbye in reaction to the second user leaving. When analyzing the textentered within the electronic message, the application server canconsider shorthand versions of the keywords and phrases. For example,the application server can consider “u” as shorthand for “you.” In oneembodiment, when the text entered within the electronic message is lessthan a predetermined number of words (e.g., 10 words), the applicationserver may not generate the customized graphic to be displayed on thechat presence bar. In other embodiments, the application server cananalyze images, video, emojis or icons entered within the electronicmessage.

At Block 440, the application server causes the customized graphic to bedisplayed on the chat presence bar of the communication interfacedisplayed on the second client device. The customized graphic may beincluded in a first presence indicator associated with the first clientdevice. For example, in FIG. 5B, the second user's device (e.g., userJustin) displays the communication interface that includes the chatpresence bar where the user Lin's avatar reacting to her inputted text“LOL” is displayed. The customized graphic may be caused to betemporarily displayed for a predetermined period of time. In oneembodiment, if the first user is no longer present in the communicationsession, the application server completes the display of the customizedgraphic in the chat presence bar and generates an animation of the firstuser's avatar associated with an exit from the communication session.Completing the display of the customized graphic may include completingthe animation of the first user's avatar reacting to the content for theelectronic message.

In one embodiment, the application server causes the customized graphicto be displayed on the first client device prior to causing thecustomized graphic to be displayed on the second client device to allowthe first user to approve the customized graphic. In this embodiment,when the application server receives the approval from the first clientdevice, the application server causes the customized graphic to bedisplayed on the chat presence bar of the communication interfacedisplayed on the second client device.

Software Architecture

FIG. 6 is a block diagram illustrating an example software architecture606, which may be used in conjunction with various hardwarearchitectures herein described. FIG. 6 is a non-limiting example of asoftware architecture and it will be appreciated that many otherarchitectures may be implemented to facilitate the functionalitydescribed herein. The software architecture 606 may execute on hardwaresuch as machine 700 of FIG. 7 that includes, among other things,processors 704, memory 714, and I/O components 718. A representativehardware layer 652 is illustrated and can represent, for example, themachine 700 of FIG. 7. The representative hardware layer 652 includes aprocessing unit 654 having associated executable instructions 604.Executable instructions 604 represent the executable instructions of thesoftware architecture 606, including implementation of the methods,components and so forth described herein. The hardware layer 652 alsoincludes memory and/or storage modules memory/storage 656, which alsohave executable instructions 604. The hardware layer 652 may alsocomprise other hardware 658.

As used herein, the term “component” may refer to a device, physicalentity or logic having boundaries defined by function or subroutinecalls, branch points, application program interfaces (APIs), and/orother technologies that provide for the partitioning or modularizationof particular processing or control functions. Components may becombined via their interfaces with other components to carry out amachine process. A component may be a packaged functional hardware unitdesigned for use with other components and a part of a program thatusually performs a particular function of related functions.

Components may constitute either software components (e.g., codeembodied on a machine-readable medium) or hardware components. A“hardware component” is a tangible unit capable of performing certainoperations and may be configured or arranged in a certain physicalmanner. In various exemplary embodiments, one or more computer systems(e.g., a standalone computer system, a client computer system, or aserver computer system) or one or more hardware components of a computersystem (e.g., a processor or a group of processors) may be configured bysoftware (e.g., an application or application portion) as a hardwarecomponent that operates to perform certain operations as describedherein. A hardware component may also be implemented mechanically,electronically, or any suitable combination thereof. For example, ahardware component may include dedicated circuitry or logic that ispermanently configured to perform certain operations.

A hardware component may be a special-purpose processor, such as aField-Programmable Gate Array (FPGA) or an Application SpecificIntegrated Circuit (ASIC). A hardware component may also includeprogrammable logic or circuitry that is temporarily configured bysoftware to perform certain operations. For example, a hardwarecomponent may include software executed by a general-purpose processoror other programmable processor. Once configured by such software,hardware components become specific machines (or specific components ofa machine) uniquely tailored to perform the configured functions and areno longer general-purpose processors. It will be appreciated that thedecision to implement a hardware component mechanically, in dedicatedand permanently configured circuitry, or in temporarily configuredcircuitry (e.g., configured by software) may be driven by cost and timeconsiderations.

A processor may be, or in include, any circuit or virtual circuit (aphysical circuit emulated by logic executing on an actual processor)that manipulates data values according to control signals (e.g.,“commands”, “op codes”, “machine code”, etc.) and which producescorresponding output signals that are applied to operate a machine. Aprocessor may, for example, be a Central Processing Unit (CPU), aReduced Instruction Set Computing (RISC) processor, a ComplexInstruction Set Computing (CISC) processor, a Graphics Processing Unit(GPU), a Digital Signal Processor (DSP), an Application SpecificIntegrated Circuit (ASIC), a Radio-Frequency Integrated Circuit (RFIC)or any combination thereof. A processor may further be a multi-coreprocessor having two or more independent processors (sometimes referredto as “cores”) that may execute instructions contemporaneously.

Accordingly, the phrase “hardware component” (or “hardware-implementedcomponent”) should be understood to encompass a tangible entity, be thatan entity that is physically constructed, permanently configured (e.g.,hardwired), or temporarily configured (e.g., programmed) to operate in acertain manner or to perform certain operations described herein.Considering embodiments in which hardware components are temporarilyconfigured (e.g., programmed), each of the hardware components need notbe configured or instantiated at any one instance in time. For example,where a hardware component comprises a general-purpose processorconfigured by software to become a special-purpose processor, thegeneral-purpose processor may be configured as respectively differentspecial-purpose processors (e.g., comprising different hardwarecomponents) at different times. Software accordingly configures aparticular processor or processors, for example, to constitute aparticular hardware component at one instance of time and to constitutea different hardware component at a different instance of time. Hardwarecomponents can provide information to, and receive information from,other hardware components. Accordingly, the described hardwarecomponents may be regarded as being communicatively coupled. Wheremultiple hardware components exist contemporaneously, communications maybe achieved through signal transmission (e.g., over appropriate circuitsand buses) between or among two or more of the hardware components. Inembodiments in which multiple hardware components are configured orinstantiated at different times, communications between such hardwarecomponents may be achieved, for example, through the storage andretrieval of information in memory structures to which the multiplehardware components have access.

For example, one hardware component may perform an operation and storethe output of that operation in a memory device to which it iscommunicatively coupled. A further hardware component may then, at alater time, access the memory device to retrieve and process the storedoutput. Hardware components may also initiate communications with inputor output devices, and can operate on a resource (e.g., a collection ofinformation). The various operations of example methods described hereinmay be performed, at least partially, by one or more processors that aretemporarily configured (e.g., by software) or permanently configured toperform the relevant operations. Whether temporarily or permanentlyconfigured, such processors may constitute processor-implementedcomponents that operate to perform one or more operations or functionsdescribed herein. As used herein, “processor-implemented component”refers to a hardware component implemented using one or more processors.Similarly, the methods described herein may be at least partiallyprocessor-implemented, with a particular processor or processors beingan example of hardware. For example, at least some of the operations ofa method may be performed by one or more processors orprocessor-implemented components.

Moreover, the one or more processors may also operate to supportperformance of the relevant operations in a “cloud computing”environment or as a “software as a service” (SaaS). For example, atleast some of the operations may be performed by a group of computers(as examples of machines including processors), with these operationsbeing accessible via a network (e.g., the Internet) and via one or moreappropriate interfaces (e.g., an Application Program Interface (API)).The performance of certain of the operations may be distributed amongthe processors, not only residing within a single machine, but deployedacross a number of machines. In some exemplary embodiments, theprocessors or processor-implemented components may be located in asingle geographic location (e.g., within a home environment, an officeenvironment, or a server farm). In other exemplary embodiments, theprocessors or processor-implemented components may be distributed acrossa number of geographic locations.

In the exemplary architecture of FIG. 6, the software architecture 606may be conceptualized as a stack of layers where each layer providesparticular functionality. For example, the software architecture 606 mayinclude layers such as an operating system 602, libraries 620,applications 616 and a presentation layer 614. Operationally, theapplications 616 and/or other components within the layers may invokeapplication programming interface (API) API calls 608 through thesoftware stack and receive messages 612 in response to the API calls608. The layers illustrated are representative in nature and not allsoftware architectures have all layers. For example, some mobile orspecial purpose operating systems may not provide aframeworks/middleware 618, while others may provide such a layer. Othersoftware architectures may include additional or different layers.

The operating system 602 may manage hardware resources and providecommon services. The operating system 602 may include, for example, akernel 622, services 624 and drivers 626. The kernel 622 may act as anabstraction layer between the hardware and the other software layers.For example, the kernel 622 may be responsible for memory management,processor management (e.g., scheduling), component management,networking, security settings, and so on. The services 624 may provideother common services for the other software layers. The drivers 626 areresponsible for controlling or interfacing with the underlying hardware.For instance, the drivers 626 include display drivers, camera drivers,Bluetooth® drivers, flash memory drivers, serial communication drivers(e.g., Universal Serial Bus (USB) drivers), Wi-Fi® drivers, audiodrivers, power management drivers, and so forth depending on thehardware configuration.

The libraries 620 provide a common infrastructure that is used by theapplications 616 and/or other components and/or layers. The libraries620 provide functionality that allows other software components toperform tasks in an easier fashion than to interface directly with theunderlying operating system 602 functionality (e.g., kernel 622,services 624 and/or drivers 626). The libraries 620 may include systemlibraries 644 (e.g., C standard library) that may provide functions suchas memory allocation functions, string manipulation functions,mathematical functions, and the like. In addition, the libraries 620 mayinclude API libraries 646 such as media libraries (e.g., libraries tosupport presentation and manipulation of various media format such asMPEG4, H.264, MP3, AAC, AMR, JPG, PNG), graphics libraries (e.g., anOpenGL framework that may be used to render 2D and 3D in a graphiccontent on a display), database libraries (e.g., SQLite that may providevarious relational database functions), web libraries (e.g., WebKit thatmay provide web browsing functionality), and the like. The libraries 620may also include a wide variety of other libraries 648 to provide manyother APIs to the applications 616 and other softwarecomponents/modules.

The frameworks/middleware 618 (also sometimes referred to as middleware)provide a higher-level common infrastructure that may be used by theapplications 616 and/or other software components/modules. For example,the frameworks/middleware 618 may provide various graphic user interface(GUI) functions, high-level resource management, high-level locationservices, and so forth. The frameworks/middleware 618 may provide abroad spectrum of other APIs that may be utilized by the applications616 and/or other software components/modules, some of which may bespecific to a particular operating system 602 or platform.

The applications 616 include built-in applications 638 and/orthird-party applications 640. Examples of representative built-inapplications 638 may include, but are not limited to, a contactsapplication, a browser application, a book reader application, alocation application, a media application, a messaging application,and/or a game application. Third-party applications 640 may include anapplication developed using the ANDROID™ or IOS™ software developmentkit (SDK) by an entity other than the vendor of the particular platform,and may be mobile software running on a mobile operating system such asIOS™, ANDROID™, WINDOWS® Phone, or other mobile operating systems. Thethird-party applications 640 may invoke the API calls 608 provided bythe mobile operating system (such as operating system 602) to facilitatefunctionality described herein.

The applications 616 may use built in operating system functions (e.g.,kernel 622, services 624 and/or drivers 626), libraries 620, andframeworks/middleware 618 to create user interfaces to interact withusers of the system. Alternatively, or additionally, in some systemsinteractions with a user may occur through a presentation layer, such aspresentation layer 614. In these systems, the application/component“logic” can be separated from the aspects of the application/componentthat interact with a user.

FIG. 7 is a block diagram illustrating components (also referred toherein as “modules”) of a machine 700, according to some exemplaryembodiments, able to read instructions from a machine-readable medium(e.g., a machine-readable storage medium) and perform any one or more ofthe methodologies discussed herein. Specifically, FIG. 7 shows adiagrammatic representation of the machine 700 in the example form of acomputer system, within which instructions 710 (e.g., software, aprogram, an application, an applet, an app, or other executable code)for causing the machine 700 to perform any one or more of themethodologies discussed herein may be executed. As such, theinstructions 710 may be used to implement modules or componentsdescribed herein. The instructions 710 transform the general,non-programmed machine 700 into a particular machine 700 programmed tocarry out the described and illustrated functions in the mannerdescribed. In alternative embodiments, the machine 700 operates as astandalone device or may be coupled (e.g., networked) to other machines.In a networked deployment, the machine 700 may operate in the capacityof a server machine or a client machine in a server-client networkenvironment, or as a peer machine in a peer-to-peer (or distributed)network environment. The machine 700 may comprise, but not be limitedto, a server computer, a client computer, a personal computer (PC), atablet computer, a laptop computer, a netbook, a set-top box (STB), apersonal digital assistant (PDA), an entertainment media system, acellular telephone, a smart phone, a mobile device, a wearable device(e.g., a smart watch), a smart home device (e.g., a smart appliance),other smart devices, a web appliance, a network router, a networkswitch, a network bridge, or any machine capable of executing theinstructions 710, sequentially or otherwise, that specify actions to betaken by machine 700. Further, while only a single machine 700 isillustrated, the term “machine” shall also be taken to include acollection of machines that individually or jointly execute theinstructions 710 to perform any one or more of the methodologiesdiscussed herein.

The machine 700 may include processors 704, memory memory/storage 706,and I/O components 718, which may be configured to communicate with eachother such as via a bus 702. The memory/storage 706 may include a memory714, such as a main memory, or other memory storage, and a storage unit716, both accessible to the processors 704 such as via the bus 702. Thestorage unit 716 and memory 714 store the instructions 710 embodying anyone or more of the methodologies or functions described herein. Theinstructions 710 may also reside, completely or partially, within thememory 714, within the storage unit 716, within at least one of theprocessors 704 (e.g., within the processor's cache memory), or anysuitable combination thereof, during execution thereof by the machine700. Accordingly, the memory 714, the storage unit 716, and the memoryof processors 704 are examples of machine-readable media.

As used herein, the term “machine-readable medium,” “computer-readablemedium,” or the like may refer to any component, device or othertangible media able to store instructions and data temporarily orpermanently. Examples of such media may include, but is not limited to,random-access memory (RAM), read-only memory (ROM), buffer memory, flashmemory, optical media, magnetic media, cache memory, other types ofstorage (e.g., Erasable Programmable Read-Only Memory (EEPROM)) and/orany suitable combination thereof. The term “machine-readable medium”should be taken to include a single medium or multiple media (e.g., acentralized or distributed database, or associated caches and servers)able to store instructions. The term “machine-readable medium” may alsobe taken to include any medium, or combination of multiple media, thatis capable of storing instructions (e.g., code) for execution by amachine, such that the instructions, when executed by one or moreprocessors of the machine, cause the machine to perform any one or moreof the methodologies described herein. Accordingly, a “machine-readablemedium” may refer to a single storage apparatus or device, as well as“cloud-based” storage systems or storage networks that include multiplestorage apparatus or devices. The term “machine-readable medium”excludes signals per se.

The I/O components 718 may include a wide variety of components toprovide a user interface for receiving input, providing output,producing output, transmitting information, exchanging information,capturing measurements, and so on. The specific I/O components 718 thatare included in the user interface of a particular machine 700 willdepend on the type of machine. For example, portable machines such asmobile phones will likely include a touch input device or other suchinput mechanisms, while a headless server machine will likely notinclude such a touch input device. It will be appreciated that the I/Ocomponents 718 may include many other components that are not shown inFIG. 7. The I/O components 718 are grouped according to functionalitymerely for simplifying the following discussion and the grouping is inno way limiting. In various exemplary embodiments, the I/O components718 may include output components 726 and input components 728. Theoutput components 726 may include visual components (e.g., a displaysuch as a plasma display panel (PDP), a light emitting diode (LED)display, a liquid crystal display (LCD), a projector, or a cathode raytube (CRT)), acoustic components (e.g., speakers), haptic components(e.g., a vibratory motor, resistance mechanisms), other signalgenerators, and so forth. The input components 728 may includealphanumeric input components (e.g., a keyboard, a touch screenconfigured to receive alphanumeric input, a photo-optical keyboard, orother alphanumeric input components), point based input components(e.g., a mouse, a touchpad, a trackball, a joystick, a motion sensor, orother pointing instrument), tactile input components (e.g., a physicalbutton, a touch screen that provides location and/or force of touches ortouch gestures, or other tactile input components), audio inputcomponents (e.g., a microphone), and the like. The input components 728may also include one or more image-capturing devices, such as a digitalcamera for generating digital images and/or video.

In further exemplary embodiments, the I/O components 718 may includebiometric components 730, motion components 734, environmentalenvironment components 736, or position components 738, as well as awide array of other components. One or more of such components (orportions thereof) may collectively be referred to herein as a “sensorcomponent” or “sensor” for collecting various data related to themachine 700, the environment of the machine 700, a user of the machine700, or a combinations thereof.

For example, the biometric components 730 may include components todetect expressions (e.g., hand expressions, facial expressions, vocalexpressions, body gestures, or eye tracking), measure biosignals (e.g.,blood pressure, heart rate, body temperature, perspiration, or brainwaves), identify a person (e.g., voice identification, retinalidentification, facial identification, fingerprint identification, orelectroencephalogram based identification), and the like. The motioncomponents 734 may include acceleration sensor components (e.g.,accelerometer), gravitation sensor components, rotation sensorcomponents (e.g., gyroscope), and so forth. The environment components736 may include, for example, illumination sensor components (e.g.,photometer), temperature sensor components (e.g., one or morethermometer that detect ambient temperature), humidity sensorcomponents, pressure sensor components (e.g., barometer), acousticsensor components (e.g., one or more microphones that detect backgroundnoise), proximity sensor components (e.g., infrared sensors that detectnearby objects), gas sensors (e.g., gas detection sensors to detectionconcentrations of hazardous gases for safety or to measure pollutants inthe atmosphere), or other components that may provide indications,measurements, or signals corresponding to a surrounding physicalenvironment. The position components 738 may include location sensorcomponents (e.g., a Global Position system (GPS) receiver component),altitude sensor components (e.g., altimeters or barometers that detectair pressure from which altitude may be derived), orientation sensorcomponents (e.g., magnetometers), and the like. For example, thelocation sensor component may provide location information associatedwith the system 700, such as the system's 700 GPS coordinates and/orinformation regarding a location the system 700 is at currently (e.g.,the name of a restaurant or other business).

Communication may be implemented using a wide variety of technologies.The I/O components 718 may include communication components 740 operableto couple the machine 700 to a network 732 or devices 720 via coupling722 and coupling 724 respectively. For example, the communicationcomponents 740 may include a network interface component or othersuitable device to interface with the network 732. In further examples,communication components 740 may include wired communication components,wireless communication components, cellular communication components,Near Field Communication (NFC) components, Bluetooth® components (e.g.,Bluetooth® Low Energy), Wi-Fi® components, and other communicationcomponents to provide communication via other modalities. The devices720 may be another machine or any of a wide variety of peripheraldevices (e.g., a peripheral device coupled via a Universal Serial Bus(USB)).

Moreover, the communication components 740 may detect identifiers orinclude components operable to detect identifiers. For example, thecommunication components 740 may include Radio Frequency Identification(RFID) tag reader components, NFC smart tag detection components,optical reader components (e.g., an optical sensor to detectone-dimensional bar codes such as Universal Product Code (UPC) bar code,multi-dimensional bar codes such as Quick Response (QR) code, Azteccode, Data Matrix, Dataglyph, MaxiCode, PDF417, Ultra Code, UCC RSS-2Dbar code, and other optical codes), or acoustic detection components(e.g., microphones to identify tagged audio signals). In addition, avariety of information may be derived via the communication components740, such as, location via Internet Protocol (IP) geo-location, locationvia Wi-Fi® signal triangulation, location via detecting a NFC beaconsignal that may indicate a particular location, and so forth.

Where a phrase similar to “at least one of A, B, or C,” “at least one ofA, B, and C,” “one or more A, B, or C,” or “one or more of A, B, and C”is used, it is intended that the phrase be interpreted to mean that Aalone may be present in an embodiment, B alone may be present in anembodiment, C alone may be present in an embodiment, or that anycombination of the elements A, B and C may be present in a singleembodiment; for example, A and B, A and C, B and C, or A and B and C.

Changes and modifications may be made to the disclosed embodimentswithout departing from the scope of the present disclosure. These andother changes or modifications are intended to be included within thescope of the present disclosure, as expressed in the following claims.

What is claimed is:
 1. A system comprising: a messaging server systemincluding: an application server to: cause a communication interface fora communication session to be displayed at a first client device and ata second client device, the communication session being between aplurality of client devices including the first client device and thesecond client device, the communication interface including a chatpresence bar that includes a plurality of presence indicators associatedwith the client devices, the plurality of presence indicators comprisinga first presence indicator being associated with the first client deviceand a second presence indicator being associated with the second clientdevice; in response to a first user associated with the first clientdevice and a second user associated with the second client device beingpresent in the communication session, cause the first presence indicatorin the chat presence bar included in the communication interfacedisplayed on the second client device to display a portion of a firstavatar, wherein the first avatar is associated with the first user;generate a first customized graphic based on a textual or multimediacontent of an electronic message and a user identifier of the firstclient device, the first customized graphic comprises the first avatar;and cause the first presence indicator in the chat presence bar includedin the communication interface displayed on the second client device todisplay the first customized graphic in place of the portion of thefirst avatar.
 2. The system of claim 1, wherein the application serverfurther to: cause the second presence indicator in the chat presence barincluded in the communication interface displayed on the first clientdevice to display a portion of a second avatar, wherein the secondavatar is associated with the user of the second client device.
 3. Thesystem of claim 2, wherein the application server further to: inresponse to the user of the first client device not being present in thecommunication session, cause the first presence indicator in the chatpresence bar included in the communication interface displayed on thesecond client device remove the portion of the first avatar fromdisplay.
 4. The system of claim 1, wherein the first customized graphicincludes a still image of the first avatar reacting to the textual ormultimedia content for the electronic message.
 5. The system of claim 1,wherein the first customized graphic includes an animation of the firstavatar reacting to the textual or multimedia content for the electronicmessage.
 6. The system of claim 1, wherein the first customized graphicis caused to be temporarily displayed for a predetermined period oftime.
 7. The system of claim 1, wherein the application server furtherto: in response to the user of the second client device not beingpresent in the communication session, cause the second presenceindicator in the chat presence bar included in the communicationinterface displayed on the first client device remove the portion of thesecond avatar from display.
 8. The system of claim 1, wherein generatingthe customized graphic based on the textual or multimedia content forthe electronic message and the user identifier for the first clientdevice further comprises: analyzing the textual content for theelectronic message from the first client device or the second clientdevice, wherein the textual content is text entered within theelectronic message, identify a portion of the text that is a keyword orphrase associated with a predetermined customized graphic reaction, andgenerating the first customized graphic based on the predeterminedcustomized graphic reaction.
 9. The system of claim 8, wherein thetextual or multimedia content of the electronic message includes aUNICODE character or text.
 10. The system of claim 1, wherein, inresponse to the user of the first client device not being present in thecommunication session, causing the first presence indicator in the chatpresence bar included in the communication interface displayed on thesecond client device to be grayed out, and in response to the user ofthe second client device not being present in the communication session,causing the second presence indicator associated with the second clientdevice in the chat presence bar included in the communication interfacedisplayed on the first client device to be grayed out.
 11. A methodcomprising: causing a communication interface for a communicationsession to be displayed at a first client device and at a second clientdevice, the communication session being between a plurality of clientdevices including the first client device and the second client device,the communication interface including a chat presence bar that includesa plurality of presence indicators associated with the client devices,the plurality of presence indicators comprising a first presenceindicator being associated with the first client device and a secondpresence indicator being associated with the second client device; inresponse to a first user associated the first client device and a seconduser associated with the second client device being present in thecommunication session, causing the first presence indicator in the chatpresence bar included in the communication interface displayed on thesecond client device to display a portion of a first avatar, wherein thefirst avatar is associated with the first user; generating a firstcustomized graphic based on a textual or multimedia content of anelectronic message and a user identifier of the first client device, thefirst customized graphic comprises the first avatar; and causing thefirst presence indicator in the chat presence bar included in thecommunication interface displayed on the second client device to displaythe first customized graphic in place of the portion of the firstavatar.
 12. The method of claim 11, further comprising: causing thesecond presence indicator in the chat presence bar included in thecommunication interface displayed on the first client device to displaya portion of a second avatar, wherein the second avatar is associatedwith the user of the first client device.
 13. The method of claim 12,further comprising: in response to the user of the first client devicenot being present in the communication session, causing the firstpresence indicator in the chat presence bar included in thecommunication interface displayed on the second client device remove theportion of the first avatar from display.
 14. The method of claim 11,wherein the first customized graphic includes a still image of the firstavatar reacting to the textual or multimedia content for the electronicmessage or an animation of the first avatar reacting to the textual ormultimedia content for the electronic message.
 15. The method of claim11, wherein the first customized graphic is caused to be temporarilydisplayed for a predetermined period of time.
 16. The method of claim11, further comprising: in response to the user of the second clientdevice not being present in the communication session, cause the secondpresence indicator in the chat presence bar included in thecommunication interface displayed on the first client device remove theportion of the second avatar from display.
 17. The method of claim 11,wherein generating the first customized graphic based on the textual ormultimedia content for the electronic message and the user identifierfor the first client device further comprises: analyzing the textualcontent for the electronic message, wherein the textual content is textentered within the electronic message, identify a portion of the textthat is a keyword or phrase associated with a predetermined customizedgraphic reaction, and generating the first customized graphic based onthe predetermined customized graphic reaction.
 18. The method of claim11, wherein the textual or multimedia content for the electronic messageincludes a UNICODE character or text.
 19. The method of claim 11,wherein, in response to the user of the first client device not beingpresent in the communication session, causing the first presenceindicator in the chat presence bar included in the communicationinterface displayed on the second client device to be grayed out, and inresponse to the user of the second client device not being present inthe communication session, causing the second presence indicatorassociated with the second client device in the chat presence barincluded in the communication interface displayed on the first clientdevice to be grayed out.
 20. A non-transitory computer-readable storagemedium having stored thereon, instructions when executed by a processor,causes the processor to perform a method comprising: causing acommunication interface for a communication session to be displayed at afirst client device and at a second client device, the communicationsession being between a plurality of client devices including the firstclient device and the second client device, the communication interfaceincluding a chat presence bar that includes a plurality of presenceindicators associated with the client devices, the plurality of presenceindicators comprising a first presence indicator being associated withthe first client device and a second presence indicator being associatedwith the second client device; in response to a first user associatedwith the first client device and a second user associated with thesecond client device being present in the communication session, causingthe first presence indicator in the chat presence bar included in thecommunication interface displayed on the second client device to displaya portion of a first avatar, wherein the first avatar is associated withthe user of the first client device; generating a first customizedgraphic based on a textual or multimedia content of a electronic messageand a user identifier of the first client device, the first customizedgraphic comprises the first avatar; and causing the first presenceindicator in the chat presence bar included in the communicationinterface displayed on the second client device to display the firstcustomized graphic in place of the portion of the first avatar.